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Rules:

All rules and regulations are subject to change.

  • Airsoft is a game of honor, and as such players must assume that other players will play honestly and take themselves out of a game when hit.

  • Do not argue with the referees over their calls.

  • If you wish to discuss any of the referee's calls, you may do so after the game is over.

  • If a teammate is hit, and they do not feel the hit, inform them that they are hit so that they may remove themselves from the game.

  • Do not intentionally block or provide cover for players after being hit.

  • Do not communicate or give supplies to players still in the game.

  • Do not shoot after being hit.

  • Any hits on the body counts(including fingertips), A hit on the gun does not count.

  • When you are hit by any BB or melee weapon yell "HIT!" and pull out your dead rag. Then get out of the way of active combat and head to the dead zone. Cheaters may be banned from playing.

  • If someone is not calling their hits tell a referee.

  • No intentionally shooting at referees or observers.

  • No playing dead.

  • No reloading or changing gear wile a game is suspended.

Regulations:

Dress Code:

  • No red or bright orange clothing

  • Only referees can wear bright orange

  • Pants and long sleeves recommended

Safety:

  • All personnel either participating or observing must wear full seal ANSI 787.1 goggles that can't fall off at all times when not in the safe zone. NO EXCEPTIONS!

  • If anyone's eye protection fails IMMEDIATELY let a referee know. The game will be suspended until they are fixed or replaced.

  • Players may be required to wear helmets if ordinance like mortars are being used in a game.

  • Neck and face protection is recommended but not required.

  • Keep gun safeties on when not playing.

Weapons:

Guns:

  • All guns MUST be chronographed before they can be used.

  • No using BBs lighter than 0.20 grams.

  • Chronographed guns will have a colored sticker with the date and the highest FPS reading on it

  • The FPS ranges are as follows 0-300 is green, 301-350 is yellow, 351-400 is orange and 401 and over is pink.

  • Pink is not allowed to be used under normal conditions due to possible injuries at close range.

  • hi-cap magazines can only be used if the gun is not semi-automatic or full-automatic.

  • AEGs should use magazines that are equal to double what the real world gun can hold(E.G. AK-47 30-60 round magazines).

Melee/Primitive:

  • These are subject to admin approval

  • Must be made of foam, rubber, or plastic

  • Throwing weapons like shuriken can only be used if they are made of foam or rubber and a referee will determine if the person hit is dead(E.G. a tomahawk hitting by the handle not blade wont kill them)

  • Bows, cross bows and their respective ammo must be to LARP specifications

Miscellaneous

  • these are subject to admin approval

  • Weapons like grenades and mines that can't be chronographed may need to be used on the owner at close range before they are deemed "safe" for use in a game

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